The Institute of Digital Games is the centre for research and education in game design, game analysis, and game technology at the University of Malta.
Our work is at the forefront of innovative games research. We explore games and play, uncovering new playful and generative possibilities in game design and technology. We delve into everything games can teach us about ourselves.
Our multidisciplinary academic team spans computer science, literature, game design, philosophy, media studies, and social sciences.
David developed an innovative model for understanding board game involvement for his thesis.
It is an environment roaring with ideas, thoughts, games, prototypes, concepts. It was a period when I felt constantly inspired.
Rebecca is researching narrative in games. As part of her thesis, she developed a choice-driven video game.
Practice in the form of game project assignments and a supportive teaching staff really boost your confidence as a game designer!
The Institute feels like a little community that you're part of.
William's research explored the procedural generation of multi-floor levels for first-person shooters.
Being involved in the research process, I realised how passionate everyone at IDG is about their research.
Blog What we have been up to lately
Construction BOOM!, a tile-laying board game developed at the Institute of Digital Games as a satire of the local construction industry has just been announced as a finalist of the Game Design Excellence prize at the American ION Awards (in Salt … read more
We're hiring! Work with us at one of the leading game research institutes in Europe! The Institute of Digital Games runs a number of EU funded projects at the intersections of game artificial intelligence, computer-aided design, affective computing, machine … read more
Used with permission. ©2019 TPR Education IP Holdings, LLC. The Princeton Review is not affiliated with Princeton University. For more information about reprints from The Princeton Reviewvisit PARS International Corp. at www.TPR-licensing.com. Best Game … read more
The Institute of Digital Games is proud to announce the official launch of CURIO! CURIO is a 2020 free, educational toolkit funded by Erasmus+. The project and its attending research were led by our own Prof. Stefano Gualeni! It empowers … read more
Science in the City is usually Malta’s premiere science event, with the bastions of Valletta coming alive with all kinds of interactive science demonstrations, performances and talks. People can wander between the Maltese balconies and … read more
The Institute of Digital Games Digital Humanities Research Group examines what games are, what they do, and how we experience them. Current research threads include tracking and mapping the differences in representation between traditional fiction and virtual … read more